Day 3 - Collisions
Avalanche » Devlog
Day 3 of the game jam. I'm excited because VFC has started working on the graphics, and I'm thrilled with what she's able to do with Procreate on the iPad. It's amazing how she can use it. Of course, this gives the game that certain something, and it's what sets it apart from other games. The rest of what I do is just window dressing, of course. :-)
What did I do... today I mainly worked on detecting which block hits which. And I also felt like doing the menu designs and the end conditions for the game. I'm keeping it relatively simple. Time is up or the house is destroyed. The collisions are very wild and there's still work to be done there.
Files
avalanche-day3.zip 4 MB
2 days ago
Avalanche
OLC Code Jam 2025 - Shapes
Status | In development |
Author | riegel games |
More posts
- Day 5 - Random Shapes12 hours ago
- Day 4 - Graphics and Sounds1 day ago
- Day2 - Spawn Chaos3 days ago
- Day1 - Shapes!4 days ago
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